# Any line beginning with '#' or '/' is treated as a comment
# 1st number stands for the inventory slot
# 2nd number is for the item that should be equipped. If 0 is used, any attachments following will be tried to be attached to an item in that slot.
# Only entry 1 and 2 are required, thoguh more are possible
# 3rd number is for the ammo of an item (if the item is not a gun, then this will be 0)
# all following entries are for attachments.

# This template is an example of a template. You can create new templates either ingame or by creating new .txt files in this folder.
# This template combines several sub-templates
# This will equip a merc with what I deem to be 'standard gear'
# We do not select a main gun here, but will add attachments to it if we have one in place
     
# helmets
0 182
0 181
0 180
0 825
0 813
0 801
0 834
0 822
0 810
0 179
0 178
0 177
0 302
0 176
# vests
1 827
1 815
1 803
1 836
1 824
1 812
1 283
1 166
1 165
1 164
1 191
1 190
1 189
1 161
1 284
# vest plate inserts
1 0 0 183 837
# legs
2 838

# face items
3 210 
4 212 

# attach various attachments on any gun in our hands
5 0 0 208 1000 1007 999 1030 1029 209 947 1011 902 1001 1006 1003 1012 950 1005 241 1525 307 322

# LBE
7 1089 
8 1082 
10 1098

# Insert list of knives here.
13 37 
21 213 

# sidearm. This obviously could be a very long list
22 1 73
22 2 73
22 6 0
# This forces any sidearm to get a laser sight
22 0 0 1005 241

# medkit
25 201 

# Smoke grenade, important for cover. We might want to smoke our own team, so this one better not be dangerous
26 151 
# if possible, use a 2nd smoke grenade. If that ain't possible, use something with more pep.
27 151 
27 133 
27 132 

# vacuum grenades
28 131 

# Hand grenades. I prefer minigrenades, as they have slightly better range. If those aren't there, use standard hand grenades.
29 134 
29 135 
 # cleaning kit
30 1576 

# Water is important to replenish breath. If canteen isn't possible, we might try alcohol
44 214 
44 1570 
44 255 
44 245 
44 256 
